120 CHAMPIONS RUSH
120 CHAMPIONS RUSH

Position:
ST
Alt Position:
No ALT
Height:
180 CM
Stamina:
Skill Moves:
Weak Foot:
Stats
Base Stats
Max Stats
150 Pace
150 Shooting
127 Passing
142 Dribbling
83 Defending
132 Physical
206 Pace
210 Shooting
143 Passing
193 Dribbling
96 Defending
193 Physical
Work Rate: High/Medium
Traits:


Finesse Shot

Power Header

Outside Foot Shot
Skill Points [Recommended]:
2x Advance Forward
1x Scoring
1x Dribbling
1x Physical
Shards: 13,685
Detail Review
Pace
+
Rush feels pretty quick on the ball and gets into his position nicely. His acceleration is good enough to create separation, while his top speed makes him a threat on counter attacks. He can make good runs behind defenders, although he won't feel like one of the absolute fastest attackers in the game.
(9.2/10)
Dribbling
+
His dribbling is solid and his ball control feels reliable. He's not the smoothest or most agile ST when turning in really tight areas, but his touches are generally clean and skill moves feel responsive enough. He can definitely handle himself in 1v1s.
(8.7/10)
Shooting
+
Shooting is easily one of the best things about this card. His finishing is very reliable inside the box, and the shot power is excellent. He can score with both normal and power shots and generally feels consistent when you need him to finish a chance.
(9.5/10)
Positioning
+
His movement is actually very good. Rush makes smart attacking runs and does a nice job of finding gaps between defenders. He usually gets himself into good positions without needing you to constantly control his movement.
(9.4/10)
Passing
-
Passing is where the card starts to feel average. He's fine for simple link up play and short passes, but he isn't someone I'd rely on for difficult through balls or creative passing. Keep his role focused on finishing rather than creating.
(7.1/10)
Physical
+
Rush is strong and can hold his own against defenders. He doesn't get pushed around easily and is quite good in physical battles. His aerial presence is also a nice bonus, especially when playing against smaller defenders.
(9.0/10)
Stamina
-
Stamina is probably one of the bigger issues with the card. He'll get through most matches, but towards the end you can definitely notice him losing some energy and becoming less effective.
(7.8/10)
Weak Foot
+
His weak foot is very dependable. You don't have to worry too much about getting onto his preferred foot before shooting, and his passing on the weaker side is also reliable.
(9/10)
Final Verdict
Rush is a solid mid tier ST. He's really good at finishing, making runs and using his strength, but his passing and stamina stop him from being a truly elite meta striker. Good card overall, but there are definitely better options available.
Alternatives
Meta Alternative 1

Meta Alternative 2

Cheap Alternative

Disclaimer
Disclaimer: All ratings are given relative to the ST benchmark and may vary depending on playstyle.
© 2025 Mr. Believer's Hub. All rights reserved.
